Oct 18, 2006, 01:44 AM // 01:44
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#1
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Ascalonian Squire
Join Date: Jan 2006
Location: Australia
Guild: Dragon Estos [DgnE]
Profession: R/Mo
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Changing Guild Territory
I think that this problem needs to be addressed, as the current method of disbanding your guild to change the guild's home territory is not a very feasible idea anymore.
Since Factions came out they added things like Factions points and guild NPC's that allow your whole guild to contribute. Now farming faction points and buying those NPC's is very time consuming and expensive, yet the only way at the moment to change your guilds home territory is to disband your guild, change territory and then reinvite the members.
Another issue that arises when doing this is that the Friends list is not long enough to be able to add all your members to it so you know who to reinvite.
After contacting support and weeding through the automated messages the only answer I got was:
"There is no way to change the guild's territory at this time other than the disbanding method."
I think one way they could make the disbanding method less harsh, if they are not going to allow us to change the Guild Home Territory would be to allow those that bought an NPC for the guild hall to also choose to remove them, and get a % (say 50% or so) refund on them.
Anyway I would love to see what other people's thoughts are regarding this.
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Oct 18, 2006, 01:47 AM // 01:47
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#2
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Lion's Arch Merchant
Join Date: Sep 2006
Location: In Livia's Cleavage (.)ME(.)
Guild: The Early Monk Heals The Worm [EMHW]
Profession: Mo/
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why would u wanna change ur territory? unless its for greed...
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Oct 18, 2006, 01:56 AM // 01:56
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#3
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Ascalonian Squire
Join Date: Jan 2006
Location: Australia
Guild: Dragon Estos [DgnE]
Profession: R/Mo
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The reason for changing territory for us is that now we are a large guild and are getting into PvP. When I first created the guild, I made it in European (Australian player here, so wasn't sure which area to set my account to). Not long after I changed to American districts as back in the days when the game was first released Euopean districts weren't very populated.
Anyway, now that we are getting into PvP we are playing for Europe, but most of our members are American. Which means that we can never compete at highend PvP as you need 6 or more members from the Guilds Home Territory to actually be located in that territory if you were to get into the high end gaming. Also not many Americans like playing to win HA as Europe.
I do not see how greed factors into this.
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Oct 18, 2006, 06:36 PM // 18:36
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#4
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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I'm part of DgnE, we've recently been starting to play HoH. Sometimes it can be hard to get people to stay in our group, simply because our guild is European (when we fight a team it says "DgnE European"). If we manage to win the Halls then the win counts for Europe. As an American player I'd prefer winning for America.
I fail to see how greed could even be a part of this. First off, my guild being European doesn't affect my entering UW and FoW. I still have to wait for America to have favor to enter them, despite my guild not being American. The two are not related. And secondly it doesn't matter what region you are from the items still drop for winning the halls :P Basically, we just want it so should we win the halls the win counts for our region.
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